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Horizon: Zero Dawn - Early concepts

Way back in 2011 I had a great time working at Guerrilla Games on what was eventually to become Horizon: Zero Dawn. We only had a rough outline for the art direction at this point and were exploring what the robots in this world should look like, as well as the world itself.

We were doing a lot of designs for large, unique robots at the time, and I felt it would be neat to have a 'family' of smaller robots roaming around and interacting with each other on a more human scale. After I left Guerrilla Games and moved to Canada apparently these ended up becoming the 'Watchers', one of the iconic robots in the game.