More sketches for the boss drone of Ghost Recon: Breakpoint's first expansion, 'Project Titan', this time based on a new layout. There was a brief idea to have the armor of the drone be made from a synthetic form of volcanic glass, which I actually ended up really liking even though it didn't make it to the final design -probably for the best though as it didn't really fit well into the world. These sketches were the last few I did for this project, after that the design for the boss drone was taken further in-house by the team at Ubisoft Paris.
Client: GameCo Studios & Ubisoft Paris