Concepts done for Far Cry Special Operations: Mesozoico. We wanted a few distinct landmark buildings for the dinosaur park to make it stand out from the rest of Yara, and ended up mixing some of the School of Modern Dance by architect Ricardo Porro, Jurassic Park infrastructure and general Yaran building materials/detailing. This particular special operation map was a ton of fun to work on.
A number of design elements came from the sketches Helene Maas did early on for the park infrastructure and visitor center, and the early placeholders used in a few of the paintovers were done by Timothy Dries. As with the crocodile villa, both Alexandr Nechitailo and Marika Schanz did an amazing job translation the (sometimes pretty rough) design sketches into the buildings actually seen in the game.
https://www.artstation.com/helene
https://www.artstation.com/timothydries
https://www.artstation.com/aenima
https://www.artstation.com/marikaschanz