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Every Day We Fight: weapons concept art

Early weapon designs for Every Day We Fight. Intended for use by 'Thorns' resistance faction, the idea was for them to use an oddball collection of scavenged and found weapons, new and old. Especially in early sketches I used a fair bit of photobashing to establish a 'familiar but distinct' look for each weapon, which would then be refined further by hand to get a more unique aesthetic.

The player characters were initially supposed to each have a dedicated weapon loadout, but since we hadn't figured out yet whether the player would be able to customize and upgrade the weapons as part of their progression most of these weapon designs weren't developed further than their initial sketches for the vertical slice.

EDWF pistol design, based on a mix of Russian Cold War pistols and the Walter PP

EDWF pistol design, based on a mix of Russian Cold War pistols and the Walter PP

EDWF submachine gun, initially intended as a sidearm for Vivienne

EDWF submachine gun, initially intended as a sidearm for Vivienne

EDWF early shotgun ideas, trying to come up with something unique but still functional

EDWF early shotgun ideas, trying to come up with something unique but still functional

EDWF quick early sketch for an assault rifle, based off a combination of an M1 Carbine and an AK-47

EDWF quick early sketch for an assault rifle, based off a combination of an M1 Carbine and an AK-47